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In the previous section, I mentioned that all your designer interactions were really just generating code for you But when you went into Code view for the Form1cs file, you didn't see much there besides the constructor for the form calling some method called InitializeComponent and the event handler method that you created through the Properties window So where is all the code going that declares the member variables for the controls, sets their properties, hooks up the event, and so on The answer to this question is one of the new and improved features of Visual Studio 2005 In previous versions of Visual Studio, the designer-generated code was embedded in a region in the form code file itself The problem with this was twofold First, it often got deleted by mistake, killing the form Second, the code that is generated by the designer should in general never be modified by hand, because any changes you make can be overwritten by the designer the next time you make changes from the Design view Having the code inline in the main source file made it all too tempting to go in there and make changes (despite a comment that was generated with the code telling you to leave it alone), resulting in lost code and confusion for beginners A new language feature in NET 20 is the ability to define partial classes This lets you split the definition of a single class over multiple source files Visual Studio 2005 leverages this capability to separate the designer-generated form code into a separate source file that is nested under the main form source file in the project in the Solution Explorer tree If you want to view the contents of this file, expand the tree by clicking on the plus sign next to Form1cs in the Solution Explorer window Under Form1cs you will see a Form1Designercs file If you open that file, you will find the designer-generated code in all its glory The first things you see at the bottom of the file are member variable declarations for all the controls that you added through the designer You will also see a Dispose method and a collapsed region labeled Windows Form Designer generated code, just like you used to get inside the Form1cs file in earlier versions of Visual Studio If you expand that region, you will see the definition of the InitializeComponent method that was called by the constructor in your main Form1 class file This method is the single place that the designer injects all of the code it writes when you perform drag-and-drop operations or set properties in the designer You can see that the code creates the instances of the member controls and components, then sets properties for them, and finally adds them to the Controls collection of the form, much like the constructor code you wrote by hand earlier in this appendix You will see that the designer has set more properties than you did, and it does a few other little things in the InitializeComponent method to begin and end initialization and to suspend and resume layout I won't go into detail about these things at this point because they are just some of the magic that the designer needs to do to give you a smooth design and runtime experience See 8 for a discussion about initialization methods Controls have default values for all of the properties they expose, and those defaults are what will be used if no other value is set explicitly The designer-generated code will only include code for setting properties to values that differ from the default values For example, when you coded the form class by hand earlier in this appendix and ran the application, the title bar was blank because you hadn't set the Text property of the form itself When you create a form in the designer, it automatically sets the Text property to the name of the form initially, so that is what is displayed in the title bar for the window at runtime and in the designer You can change this property just like any other property through either the Properties window or in the code Property values that have been set to something different from their default value will be displayed in a bold font within the Properties window in the designer As the comments for the InitializeComponent method indicate, you should avoid modifying the code in this method directly A lot of the code in that method gets rewritten each time you modify something on your form in the designer So depending on the kind of code you might add or modify in the method, your changes could be lost the next time you tweak something in the designer Go ahead and close that file if you have it open; I just wanted to give you a sneak peek into what was going on behind the scenes As mentioned before, the first thing the constructor does is call InitializeComponent to get all the controls initialized to whatever you specified through the designer You can insert any custom initialization code you need into the constructor after the call to InitializeComponent if you want to programmatically set the properties differently or initialize other members that haven't been declared through drag-and-drop operations in the designer If you are brand new to Windows Forms programming and Visual Studio, this example may have seemed a lot more complicated than just writing the code by hand, because of the descriptions of the different windows and designer features and the code that gets generated as a result of designer actions But the fact is that for many things you will need to do in Windows Forms programming, you will be able to get these done significantly faster in the designer than you can by writing all the code by hand, especially the more familiar and comfortable you become with the designer and the IDE If you come from a Visual Basic 6 or prior background, or certain other RAD design environments like FoxPro or Delphi, you may not be all that impressedyet After all, VB6 had an outstanding design-time experience for laying out and programming simple forms, which is where a lot of the ideas for the Visual Studio design-time experience came from The key thing to realize about the NET experience is.



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