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XSDs are more powerful than DTDs, and more important, they recently achieved W3C recommendation status, so they are a standard too So when should you use DTDs instead of XSDs, and under what circumstances will DTDs give you a better trade-off Compatibility and legacy code are the only possible answers to these questions Especially if your application handles complex DTDs, porting them to an XSD can be costly and is in no way an easy task There is no official and totally reliable tool to automatically convert DTDs to schemas On the W3C Web site (wwww3org), you'll find a conversion tool available for download, but I wouldn't trust it to do the job unsupervised and then take the output as a trustworthy result Converting DTDs to schemas is no simple matter in fact, it can be as complex as translating spoken languages.



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Unscrupulous developers might ask testers to "keep this bug in email for now" or might bribe fellow developers to "take a few bugs off of my plate" to keep their bug counts low When measuring people, you will often get what you measure regardless of whether the change supports your goals or not A Tale of Two Developers Rob and Kirk are two developers on the same product team Their team uses a bug bar a rule that states that if developers on their team have more than 10 product bugs assigned to them, they need to stop their feature work and fix all of the bugs before continuing to develop features Rob was worried that the bug bar would slow down his development work.





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Useful DCRT Functions One of the most useful DCRT library functions is _CrtCheckMemory This function walks through all the memory you've allocated and checks to see whether you have any underwrites or overwrites and whether you've used any previously freed blocks This one function alone makes the entire DCRT library worth using A great technique for tracking down memory problems is to scatter ASSERT ( _CrtCheckMemory ( ) ) ; calls throughout your code That way you'll catch those underwrites and overwrites as close to where they occur as possible Another set of functions allows you to easily check the validity of any piece of memory The _CrtIsValidHeapPointer, _CrtIsMemoryBlock, and _CrtIsValidPointer functions are perfect for use as debugging parameter validation functions These functions, combined with _CrtCheckMemory, offer excellent memory checking features Another neat feature of the DCRT library is the memory state functions: _CrtMemCheckpoint, _CrtMemDifference, and _CrtMemDumpStatistics.

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These functions make it easy to do before-and-after comparisons of the heap to see whether anything is amiss For example, if you're using a common library in a team environment, you can take before-and-after snapshots of the heap when you call the library to see whether there are any leaks or to see how much memory the operation uses The icing on the memory-checking cake is that the DCRT library allows you to hook into the memory allocation code stream so that you can see each allocation and deallocation function call If the allocation hook returns TRUE, the allocation is allowed to continue If the allocation hook returns FALSE, the allocation fails.

Translating from English to Italian, for example, requires a reengineering of the entire text, not just an adaptation of individual words and sentences So design is deeply involved When converting DTDs to schemas, you should also consider rearchitecting tags into types and perhaps rearchitecting the way you expose data in light of the new features Certainly XSDs provide you with more functions than DTDs can For one thing, schemas are all written in XML and don't require you to learn a new language If you look at our basic DTD example in this context, you might not be scared by its unusual format As you move from textbook examples and enter the tough real world, the complexity of an inflexible language like DTD becomes more apparent XSDs provide you with a finer level of control over the cardinality of the tags and the attribute types.

He preferred to finish all of his feature work, and then work on all of his bugs at once, but he agreed that the bug bar would help keep the overall bug count low As development progressed, Rob quickly started writing his features A few bugs were reported against his code, but he was on a good pace with his development work and had only 6 bugs assigned to him, so he continued to work on feature development A week later, just as.

When I first discovered this functionality, my immediate thought was that, with a small amount of work, I could have a means to test code in some really nasty boundary conditions that would otherwise be very difficult to duplicate You can see the result of this brainstorm in MemStress, a feature of BUGSLAYERUTILDLL that allows you to force allocation failures in your programs, which I'll present later in the chapter The cherry on top of the icing on the memory-checking cake is that the DCRT library also allows you to hook the memory dump functions and to enumerate client blocks (your allocated memory) You can replace the default memory dump functions with custom dump functions that know all about your data.

Now, instead of seeing the cryptic dumped memory you get as the default (which besides being hard to decipher isn't that helpful), you can see exactly what the memory block contains and format it exactly as you want MFC has the Dump function for this purpose, but it works only with CObject-derived classes If you're like me, you don't spend your entire coding life in MFC and you need dumping functions that are more generic to accommodate different types of code 623.

In addition, XSDs can be used to set up a system of schema inheritance in which more complex types are built atop existing ones All in all, if you currently have a huge, complex DTD, probably the best thing you can do is continue working with it while you carefully plan a migration to XSDs DTDs and XSDs are both renowned standards, but especially if you are exchanging data between heterogeneous platforms, you're more likely to find a DTD-compliant parser than an XSD-compliant one This situation will change over time, but not anytime soon Check the supported functions for the XML parsers available on the target platform carefully before you drop DTDs..

Rob was nearing completion on his latest feature, his boss stopped by his office to tell him that he now had 12 bugs assigned to him, and that he needed to stop and fix them Rob was frustrated that he had to stop his development work, but he was even more aggravated when he realized that the code containing most of the bugs was written nearly a month previously, and he now had to take time to relearn how the code worked before making the fixes Kirk was also worried that the bug bar would slow down his development work, but he was willing to give it a chance Kirk started writing code, and soon after his first code check-in, two bugs were found in his code.

The client block enumeration feature, as the name implies, allows you to enumerate the memory blocks you've allocated This excellent feature gives you the power to create some interesting utilities For example, in the MemDumperValidator functions in BUGSLAYERUTILDLL, I call the dumping hooks from the client block enumerator so that the enumeration can dump and validate many types of allocated memory in one operation This extensible validation is critical in that it allows you to do deep validations instead of the surface checks of underwrites and overwrites By deep validation, I mean an algorithm that knows the data formats in the memory block and walks those formats making sure that each data element is correct Choosing the Right C Run-Time Library for Your Application Some of the confusion surrounding the use of the CRT libraries in Microsoft Windows development revolves around figuring out which library to use.

As mentioned, XML-Data Reduced (XDR) schema validation is the result of a Microsoft implementation of an early draft of what today is XSDs. XDR was implemented for the first time in the version of MSXML that shipped with Microsoft Internet Explorer 5.0, back in the spring of 1999. In the XDR schema specification, you'll find almost all of the ideas that characterize XSDs today. The main reason for XDR support in the .NET Framework is backward compatibility with existing MSXML-based applications. To enable these applications to upgrade properly to the .NET Framework, XDR support has been retained intact. You will not find XDR support anywhere else outside the Microsoft Windows platform, however. If you have used Microsoft ActiveX Data Objects (ADO), and in particular the library's ability to persist the contents of a Recordset object to XML, you are probably a veteran of XDR. In fact, the XML schema used to persist ADO 2.x Recordset objects to XML is simply XDR.

There are six versions of the library, and they fall into two main categories: debug (DCRT) and release (CRT) In each category is a single-threaded static library, a multithreaded static library, and a multithreaded DLL The static versions of the CRT libraries link the library functions directly into your application and are the default versions used for non-MFC-wizard-generated applications The advantage of using the static versions is that you won't have to ship a CRT library DLL with your product The disadvantage is that the size of your binary files grows tremendously and your application's working set is much larger The two static CRT library variants, singlethreaded and multithreaded, are self-explanatory If you're building a DLL and want to use a static CRT library, you should link only with a multithreaded version if you don't, multithreaded applications can't use your DLL because the single-threaded static CRT libraries aren't thread-safe.

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